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3D MODELING

Hand painted

Aporace

Modelisation of a track and its environment for a race video game.

All textures were hand painted on Photoshop.
The assets were made on Autodesk Maya, then implemented in Unity.

Treehouse

Treehouse concept made in Photoshop.
Model made on Autodesk Maya, textures hand-painted in Photoshop and implemented in Maya.

Haussman Buildings

Building concept made in Photoshop.
Model made on Autodesk Maya, textures hand-painted in Photoshop, and assets implemented in Unity. Buildings assembled in Unity.

Props

Model made on Autodesk Maya.

The textures were hand-painted in Photoshop.

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