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3D MODELING
Hand painted
Aporace
Modelisation of a track and its environment for a race video game.
All textures were hand painted on Photoshop.
The assets were made on Autodesk Maya, then implemented in Unity.
Treehouse
Treehouse concept made in Photoshop.
Model made on Autodesk Maya, textures hand-painted in Photoshop and implemented in Maya.
Haussman Buildings
Building concept made in Photoshop.
Model made on Autodesk Maya, textures hand-painted in Photoshop, and assets implemented in Unity. Buildings assembled in Unity.
Props
Model made on Autodesk Maya.
The textures were hand-painted in Photoshop.
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