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3D MODELING

Hand painted

Aporace

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Modelisation of a track and its environment for a race video game.

All textures were hand painted on Photoshop.
The assets were made on Autodesk Maya, then implemented in Unity.

Treehouse

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Treehouse concept made in Photoshop.
Model made on Autodesk Maya, textures hand-painted in Photoshop and implemented in Maya.

Haussman Buildings

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Building concept made in Photoshop.
Model made on Autodesk Maya, textures hand-painted in Photoshop, and assets implemented in Unity. Buildings assembled in Unity.

Props

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Model made on Autodesk Maya.

The textures were hand-painted in Photoshop.

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